01094 2200361 4500001002100000005001500021035002000036007000300056040001200059043001200071100002500083245013000108250001800238300004300256504003200299020002200331041001400353082001800367084001800385090001800403264003000421336002100451337003000472338002300502650005400525700002700579700001800606850001200624990002400636990002400660990002400684990002400708INLIS00000000000846120240322124748 a0010-0224000226ta aNTPDKUP aa-io-nt aNoralia Purwa Yunita aGamification :bmembuat belajar seasyik bermain game /cNoralia Purwa Yunita , Richardus Eko Indrajit ; editor, Marcella Kika aEdisi Pertama aviii, 96 halaman :bilustrasi ;c21 cm aBibliografi : halaman 89-92 a978-623-01-2797-7 aIndonesia 2[22]a371.337 a371.337 Nor g a371.337 Nor g aYogyakarta :bAndi,c2022 2rdacontentateks 2rdamediaatanpa perantara 2rdacarrieravolume aPermainan dalam Pendidikan - Teknologi Gamifikasi aRichardus Eko Indrajit aMarcella Kika aNTPDKUP a1.578/DKP/R/2023/C4 a6.889/DKP/R/2023/C1 a6.890/DKP/R/2023/C2 a1.577/DKP/R/2023/C3